August 12th, 2009 by Proximity
Valves latest update has announced a new game type: King of the Hill.
With that new game type comes 3 new maps: Viaduct, Nucleus, and Sawmill. Both Nucleus and Sawmill are reinvisionings of existing maps, but Viaduct looks fun as hell as it takes place during a snow storm!
Posted in Team Fortress 2 | No Comments »
August 11th, 2009 by Proximity
The TF2 team at Valve is back at it, announcing “The Classless Update“. The first day showing us some new hats being released, and a new arena map (does anyone even play arena anymore?).
Check out Day 1 and report back your thoughts.
Posted in Team Fortress 2 | No Comments »
August 5th, 2009 by Proximity
Well I’ll be honest, I never really got into Battlefield 1942 or Desert Combat, but MAN did I love Battlefield 2. It was my World of Warcraft. I’ve never had more friends playing a single game at a single time, and I loved it. I was often the squad leader, and we would ROLL other teams. When I heard about Battlefield 1943 being release my excitement was tempered because of Battlefield Heroes, but let’s hop into the game and see how it goes.
The Good
The game is fun. It has all the classic elements of Battlefield combat: land, sea, and air vehicles mashed in with a large ground-based capture the flag maps. Another huge plus is that the game is only $15. I think that this is a great step in the right direction. I hope it sends a message to game publishers that you can publish a game that might not look the best or be game of the year but if it’s fun and cheap people will buy it.
They are also doing a challenge where the community unlocks new content by getting a large number of global kills. At 43,000,000 kills the respective system (Xbox360 or PS3) unlocked the Coral Bay map (which is an air-combat only map). This REALLY incentivized people to get on as much as possible and keep the fight going 24/7. Editors Note: Both systems have unlocked Coral Bay, although the Xbox 360 was the first to do so.
The Bad
This game is slow. While I enjoy playing it, I never get really passionate about it like I do COD4 or TF2. You have no sense of teamwork, or team goals, which is a problem in a game centered around team and squad based objectives. You basically run around capping points, trying to kill the enemy. When the game is over you are never really surprised about who won, because you have no clue what is going on elsewhere in the match.
The game in general seems very non-immersive. When I shoot my gun or run around I don’t FEEL like a soldier on a battlefield. I almost feel like I’m playing a rail shooter in an arcade.
When I hopped back into COD4 after playing this game for a couple reasons, I realized why COD4 is SO GOOD. When you run the camera moves around like I’m running, when I shoot my gun the camera makes me feel like I’m actually shooting a rifle, Battlefield 1943 just doesn’t do that.
The Down-Low
This game is fun and cheap, plain and simple. As you can tell, it wasn’t the best game I’ve ever played by any stretch of the imagination but it keeps me entertained and got me to pry open my wallet instead of GameFly’ing it like I do most games.
Posted in Games, PC, Playstation 3, Reviews, Xbox 360 | No Comments »
May 31st, 2009 by Proximity
We here at Montana Fragfest really like Team Fortress 2, that is why we are starting a couple of weekly events on our server!
Manic Monday
Work is hard. We all hate it, so wind down on the first day of the week by electronically killing people. It is every Monday starting at 9pm MST. Let us help you help yourself.
Beer Fortress 2
We like beer here at Montana Fragfest, that is why every Thursday at 8pm MST we created an excuse to drink beer and play video games. Tell your girlfriend to buzz off, TF2 is your mistress that night.
Posted in Montana Fragfest News, Team Fortress 2 | 2 Comments »
May 22nd, 2009 by Proximity
THE NEW TF2 UPDATE, DUH!
Get on our server and play with us this weekend!
Posted in Montana Fragfest News | No Comments »