A Scout’s Tale: Facing the Soldier
Posted in A Scout's Tale, Team Fortress 2, Tips and Tricks on June 9th, 2008 by Jade Robbins
The scout is a fast and nimble little class, who’s goal is to get in, get out, and NEVER stop moving. One of his most difficult enemies? The soldier.
From a Distance
The trick when rushing up on a soldier as a scout is to keep moving (you’ll end up hearing that quite a bit in this article) and think carefully enough to dodge his rockets. From a distance the scout can run circles around a soldiers rockets. In this scenario you are probably best if you whip out your pistol and try and get solid hits against the soldier. While strafing and dodging you can pepper him with your shotgun, but he’d be foolish not to just retreat and find some health (and with as much damage as you are doing from a distance he’ll probably only need a little health bottle). If you want to execute a kill from a distance, your best option is to rush up on that soldier and get good solid hits with your scattergun. Read more »
Tonight I was gleefully playing some Team Fortress 2 on the Montana Fragfest server. The map was goldrush and we were on the first leg of the map, and our bomb cart was right near the end. The defense was putting up quite a fight and we were having trouble keeping the cart moving in the right direction. That is when my friend Bruce LeeRoy spouted out on the mike “we’ll have to Scout bomb it”.
If you are new to Team Fortress 2, the task of telling if someone is a spy or not can be rather daunting. I’m going to help out newbies by skipping all the tactical and mental games you can play with a spy and go straight to the fool-proof detection methods.