Archive for the 'Tips and Tricks' Category

The Six Rules of Melee Etiquette

Monday, August 4th, 2008

I’ve played a few multiplayer games in my day, and for some reason I’ve always had an affinity for the melee weapons in games. From the chainsaw in the Doom series to the light sabers in the Dark Knight series (but really, was there ANY other way to play that game?) to the knives in [...]

A Scout’s Tale: Stickin’ it to the Demoman

Monday, June 23rd, 2008

The demoman is one of the classes that the scout should have little to no trouble eliminating. the demoman is fit for both offense and defense, so encountering them as the well traveled scout should be a given, use these tips to make that encounter favorable for yourself.

A Scout’s Tale: Burning the Pyro

Thursday, June 19th, 2008

The pyro is the scout’s nemesis. Often times when as a scout you start ripping it up, you will see 2-4 new pyros show up on a team in no time. This is when it’s critical to know how to pwn those rubber masked gimps as a scout.
From a Distance
From a distance is perhaps the [...]

I Spy a Spy

Thursday, June 12th, 2008

Ok, so how does one become a good spy? I would say the spy is one of the most frustrating and yet the most satisfying class to play. Spies get two points for a backstab and one point for other kills. This allows the spy to quickly rack up the points and easily be the leader of the scoreboard. As a spy you can take out key players with a quick instant death stab to the back. The frustrating part comes when the game is not spy friendly (more on that later) you can find yourself spending more time spawning than killing.

A Scout’s Tale: Facing the Soldier

Monday, June 9th, 2008

The scout is a fast and nimble little class, who’s goal is to get in, get out, and NEVER stop moving. One of his most difficult enemies? The soldier.
From a Distance

The trick when rushing up on a soldier as a scout is to keep moving (you’ll end up hearing that quite a bit in this [...]