Archive for the 'Reviews' Category

Left 4 Dead Versus Mode: First Impressions

Tuesday, November 18th, 2008

Okay so last night at 10:00 MST Left 4 Dead hit the internet, which I eagerly launched and played my most anticipated feature of the full version: Versus Mode.
My thoughts: VERSUS MODE IS FUN AS HELL. Nothing beats being an infected setting up an ambush on the survivors. I personally like being a Boomer and [...]

Fall Review

Wednesday, November 12th, 2008

As many of us know as the Holiday season closes in, the more gaming titles get released.  This year was no exception.  After being burnt out on Team Fortress for the last month or so, I have been diving into many single player experiences.  The list is pretty long so I’ll touch on the key [...]

Wario Land: Shake It!

Thursday, October 23rd, 2008

The time is at hand again where we get to peek in to the deliciously unkooth world of anti-Mario. That’s right, Wario (our favorite little Plumber’s exact opposite) is back with all his wacky burp and fart fun.
Graphics
The graphics in this game are great. Stylistically he game is a giant cartoon with small video enhanced [...]

Mega Man 9: HARDEST GAME EVAR

Wednesday, October 8th, 2008

As I’m sure most classic NES nerds will admit, when we first heard of Mega Man 9 we had visions of a classic remake, somewhat faithful to the original but just not the same experience. Boy, did Capcom prove us wrong! I remember* playing Mega Man (specifically Mega Man 2) and just bieng in awe [...]

CTF Well Update a move in the right direction

Sunday, July 6th, 2008

One update that I didn’t mention in the Pyro update post is the changes made to ctf_well. When ctf_well first came out, it was a direct translation of cp_well, but with removal of first spawns, and intelligence added at each teams end capture point. When this map was released, i was really excited about it. [...]