New Xbox Experience: The Good, The Bad, and the Ugly

Posted in Reviews, Xbox 360 on November 24th, 2008 by Jade Robbins

The Good

The New Xbox Experience is clean, smooth, and very Web 2.0. I love how they retained the blade system in the new guide and the Netflix streaming is easy, beautiful, and works flawlessly. The ability to install games is nice, not great or earth shattering, but nice. Now I can play games without having to hear my loud-ass 360 disk spin up. The avatars are more hip and fun than Mii’s, and definitely less Japanese (which is a good thing). I haven’t tried parties yet (I don’t personally play many games that use parties), but it looks fun and very polished. Read more »

Left 4 Dead Versus Mode: First Impressions

Posted in Games, PC, Reviews, Xbox 360 on November 18th, 2008 by Jade Robbins

Okay so last night at 10:00 MST Left 4 Dead hit the internet, which I eagerly launched and played my most anticipated feature of the full version: Versus Mode.

My thoughts: VERSUS MODE IS FUN AS HELL. Nothing beats being an infected setting up an ambush on the survivors. I personally like being a Boomer and vomiting all over the survivors (calling in the always fun horde), but it’s also very satisfying to be a hunter and pin someone down tearing at their flesh!!

I do feel, though, that people’s worry about L4D’s lack of content and multiplayer staying power is warrented, but hopefully Valve will keep us in downloadable content so that this game will be fresh and fun for quite some time.

If I can get a crew of people together I’ll be sure to play as much of the game as possible and give the entire game a full feldged review soon.

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Mega Man 9: HARDEST GAME EVAR

Posted in Games, Playstation 3, Reviews, Wii, Xbox 360 on October 8th, 2008 by Jade Robbins

As I’m sure most classic NES nerds will admit, when we first heard of Mega Man 9 we had visions of a classic remake, somewhat faithful to the original but just not the same experience. Boy, did Capcom prove us wrong! I remember* playing Mega Man (specifically Mega Man 2) and just bieng in awe of its difficulty. Well Capcom has definetly kept the same theme in this new game. It looks EXACTLY like the classic games, right down to the graphical flickrs when there is too much motion in one spot.

Bullet-Tooth Tony and I have a habit of sitting around my apartment, drinking, playing classic Nintendo games on my Wii while we proceed to get drunk (fun, eh?). So last weekend we thought this would be a great throw-back game for our classic gaming ritual but after playing for something like 2 hours we had only beaten two robots (I also again must confess, both of the defeated foes were the work of Tony).

I’ll confess I bought this off of WiiWare. While I usually evangelize the Xbox360 as the console to beat, I hate hate hate hate the D-pad on the 360 controller. A d-pad needs up, down, left and right and when you are playing classic games on a d-pad with diagnals (like Bionic Commando: Rearmed) it just screws things up.

So pick this game up from your favorite game dispenser and give Capcom the money they deserve for giving us new content in a familiar format!!!

*Now, disclaimer time, I routinely was behind the times as a child. While I did have a Nintendo Entertainment System, I rarely got new games and when I did they were gifts from family members who had no clue what the “hip” and “happening” games were, so I played Mega Man first in my late teens via an emulator.

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What We’re Playing – September 22nd, 2008

Posted in Montana Fragfest News, Xbox 360 on September 22nd, 2008 by Jade Robbins
  • Jade “Proximity” Robbins – “I have been playing WAY too much Madden 09 as well as trying out Rainbox Six: Vegas 2 from Gamefly. Still hopping on TF2 off and on, but recently *ahem* the lack of friends playing has been a barrier. Gonna download Geometry Wars 2 this weekendand see how I fare.”
  • Travis “Bullet-Tooth Tony” Henningsen – “Last time I played Oblivion it was on a 7800 gtx a few years back. Thought I would see what it could do these days on a new Quad Core system with an 8800 GTX oc2, not to mention its a pretty fun and expansive game. So between working my ass off and having a 2 day nerd-gasm in that game, I’ve been trying to keep my sniping skills up. Waiting for some sweet fall releases . BTW IGN totally changed there format and its fucking with my head.”
  • Mark “Bruce LeeRoy” Sanborn – “Well I was bored and I attempted to beat portal again. The game just isn’t the same the second round. They need a sequel! Working on the house has had me busy for the last few weekends but I have been trying to play TF2 more. I still can’t decide what my best TF2 class is. Sometimes I can clean house as a spy and rack up some redicoulus points. Other times I’m rockin with the demo. Lately I have been sucking at both. Probably due to the lack of play time lately.

Scene It? Lights, Camera, Action

Posted in Games, Reviews, Xbox 360 on April 30th, 2008 by Jade Robbins

Scene It BoxScene It? Lights, Camera, Action is a version of the popular movie trivia game for the Xbox 360. The game itself come with 4 Big Button controller and an IR reciever for the controllers. The game is very fun and keeps the spirit of the dvd/board originals. The only difference is that now every person can buzz in or answer and receive a variable amount of points based on when they buzz in. The game also lets yo log in to your Xbox Live accounts, receive achievements, and saves the questions you have seen to avoid repeats. Xbox Live is ready to give the game downloadable content (hopefully in the form of new questions/game types), but has yet to release any and being that this game was set live in November of 07 the possibility of downloadable content is looking slim.

The biggest complaints I have about the game is that the graphics are pretty terrible and the commentary gets repetitive. . . . . . VERY QUICKLY. The graphics are a pretty moot point, though, being the focus of the game is the content and not the visuals. The game’s narrative is pretty generic and quickly gets very repetative. After awhile you want to punch the narrator right in the face.

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