Weekly Clix0rs – August 6th, 2008

Posted in Weekly Clix0r on August 6th, 2008 by Jade Robbins

This week’s Clixor is heavy on the video, but full of 12 year old goodness.

Temp Fortress 2 – WeGame. Hilarious little video about what happens when the Team Fortress crew loses their jobs.

The 10 Commandments of Xbox Live – The -Minus World. If you’ve ever played any game online you know that Xbox Live is filled with annoying 12 year olds and various other tards. This article addresses 10 things that you should be prepared for when using Live.

Soul Caliber IV Character Creator – WeGame. This is a video of characters created using the Soul Caliber IV character creator, the catch is that they are busy making fighters from other fighting games. I can’t wait for Mortal Kombat vs. Street Fighter vs. Killer Instinct vs. Clay Fighter vs. Primal Rage. It’s in development, I know it.

The Top 7 Games . . . that Don’t Deserve Nostalgia – GamesRadar. I wasn’t going to put this up (because really Oregon Trail is one of the best games ever), but number one on the list is Final Fantasy VII and putting that at #1 makes any other bad decision in the list null and void.

FYI I R Spy – WeGame. Sprays can be so distracting. . . .

The Six Rules of Melee Etiquette

Posted in PC, Team Fortress 2, Tips and Tricks on August 4th, 2008 by Jade Robbins

I’ve played a few multiplayer games in my day, and for some reason I’ve always had an affinity for the melee weapons in games. From the chainsaw in the Doom series to the light sabers in the Dark Knight series (but really, was there ANY other way to play that game?) to the knives in Counter-Strike, I’ve always loved the skill involved in killing someone though hand-to-hand combat. The popularity of melee weapons in games has lead to many important moments in games being decided man-to-man with only melee weapons being used. I have many fond memories of watching a Counter-Strike round come down to two men, and one of them always asking “Knife?” (indicating to the other that the final kill should be done in vicious hand-to-hand combat).

I’ve always respected the melee battle, and with my current interest in Team Fortress 2 why shouldn’t I continue the proud tradition of willingly killing someone with what the developers intended to be a last-ditch weapon? Read more »

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