Archive for July, 2008

Weekly Clix0rs - July 17th, 2008

Thursday, July 17th, 2008

Being that E3 is cranking, I’ll attempt to stay away from E3 stuff and what E3 stuff I do mention isn’t the “huge” releases that you will see everywhere. This week we have a little crappy youtube video, TF2 spoofing, good ideas implemented poorly, nickel and diming gamers, and some classic crappy games.
E3 08: Duke [...]

Articles on Hold

Monday, July 14th, 2008

Hey guys, I sliced up my finger today with a kitchen knife, so articles will be on hold for a big as it took me 5+ minutes to write this. As soon as I can type again, I’ll get back to putting them out as scheduled.
Here is a picture of a smurf that is hurt [...]

Weekly Clix0rs - July 9th, 2008

Wednesday, July 9th, 2008

This week’s Clix0r brings you some computer mods, a sequel or something, worthless operating systems, our half year in review, and Harrison Ford captured in plasticonite.
Team Fortress 2 Dispenser Mod - bit-tech.net. Some guy made a dispenser for TF2 designed to hold a computer. Why would you do that? I would make a dispenser that [...]

CTF Well Update a move in the right direction

Sunday, July 6th, 2008

One update that I didn’t mention in the Pyro update post is the changes made to ctf_well. When ctf_well first came out, it was a direct translation of cp_well, but with removal of first spawns, and intelligence added at each teams end capture point. When this map was released, i was really excited about it. [...]

Weekly Clix0rs - July 2nd, 2008

Wednesday, July 2nd, 2008

This week’s Clix0r features some TF2 news, angry nerds, E3 shunning, crappy Wii games, and the best social movement to date.
TF2’s Heavy Class Next To Get Achievements, Unlockable Weapons - shacknews. Valve just now released that the next update will be to the heavy class. Specifically, trying to make the big guy more useful without [...]